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StalkerUKCG
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(06-11-2014, 09:22 PM)
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Originally Posted by Takashi

It's minor but one thing I'm having issue with is the lighting for some of the Halo 2 remade stuff. For example, there are parts in Ascension where certain objects seem too bright and shadowed areas seem too dark? Is it bloom or something? I'm not well versed in graphics and stuff so I was hoping someone could properly explain what that was.

Requesting Fyrewulf to come and give this guy a detailed history of Halo's lighting from CE to Halo 4.