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got struck
(06-10-2014, 11:28 PM)
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Originally Posted by Zoba

Many of the maps in H3-Reach would have been great maps if they were in earlier games.

Which ones are you referring to? The bad ones I had the most distaste for are ones that heavily rely on lifts and shield doors. Or just bad design (Isolation, Orbital). Maps like Zealot, Powerhouse, and Pit are good, although in comparison to the ones in Halo 2 they are really mediocre.

Originally Posted by maximrace

Will all Halo 2 maps have better visuals or only those six?

All the default maps will get upscaled but they also are making 6 re-made ones in another engine.